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June 13, 2004
195 KB
1280×960
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Comments: 9
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Creative Commons License
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Creative Commons Attribution-Noncommercial-Share Alike 3.0 License.
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:iconpanzi:
3D Modeller: blender [link]
Raytracer: yafray [link]
TGA -> PNG: gimp [link]
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:iconsuckup:
great blender job :thumbsup:
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:iconblender3d:
nicely modelled - are you going to put this into a scene - maybe on a lake? :)

By the way, did you know that you can output PNG files straight from Blender? There is usually no need to render it as a TARGA and then convert it ;)
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:iconpanzi:
Even when you render it with yafray? How?

@scene:
Well, if i could, i would.
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:iconblender3d:
As for the scene, why dont you submit the model to the Blender community and let someone else start you off with the modelling, and make it a group work in progress type of thing!

It could be a cool idea, where the whole community collaberates! :)
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:iconpanzi:
here is the .blend file: [link]
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:iconpanzi:
ok ;)
license will be GPL
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:iconblender3d:
Just set the renderer to Yafray and then in the "Format" box of the render settings (where you change the resolution of the image), change the box where it says "Targa Raw" or "Targa" to PNG by selecting it from the drop-down menu.

Then when you save the image, you need to add the .PNG extension, rather than the .TGA.

That should do it ;)
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:iconoxfordtweed:
~OxfordTweed Jun 13, 2004  Hobbyist General Artist
That's really good... I love the shadow overlap...
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:iconpanzi:
Thanks. :)
(Actually the shadow is the easyest part, it's simply done by the raytracer.)
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